[en]
SHOP1_ITEM0_NAME                = None
SHOP1_ITEM1_NAME                = Ankh of Reincarnation
SHOP1_ITEM2_NAME                = Boots of Speed
SHOP1_ITEM3_NAME                = Claws of Attack +6
SHOP1_ITEM4_NAME                = Cloak of Shadows
SHOP1_ITEM5_NAME                = Sobi Mask
SHOP1_ITEM6_NAME                = Amulet of Shielding
SHOP1_ITEM7_NAME                = Ring of Protection +5
SHOP1_ITEM8_NAME                = Tome of Experience

SHOP1_ITEM0_DESC                = No Description
SHOP1_ITEM1_DESC                = When killed, the player has a <%s> chance to spawn the next round with all items he died with.
SHOP1_ITEM2_DESC                = Increases the player's maximum speed by <%s>. All weapons run at the same speed.
SHOP1_ITEM3_DESC                = Adds <%s> damage to each successful attack.
SHOP1_ITEM4_DESC                = Makes the player <%s> invisible. If the player attacks, is attacked, or casts an ultimate, he will become visible.
SHOP1_ITEM5_DESC                = Decreases ultimate cooldown of the player by <%s> seconds after every cast.
SHOP1_ITEM6_DESC                = Allows the player to block <%s> harmful ultimate(s) cast on them.
SHOP1_ITEM7_DESC                = Player receives <%s> armor, and increases their max armor by the same ammount if armor is present.
SHOP1_ITEM8_DESC                = Player instantly receives <%s> experience. Item is expended upon purchase, and does not require an item slot.

RACENAME1                       = Undead Scourge
RACENAME2                       = Human Alliance
RACENAME3                       = Orcish Horde
RACENAME4                       = Night Elf Sentinels

RACENAME1_SHORT                 = Undead
RACENAME2_SHORT                 = Human
RACENAME3_SHORT                 = Orc
RACENAME4_SHORT                 = Night Elf

RACE1_SKILL0                    = Unholy Aura
RACE1_SKILL1                    = Vampiric Aura
RACE1_SKILL2                    = Frost Nova
RACE1_SKILL3                    = Frost Armor
RACE1_ULTIMATE1                 = Death Coil
RACE1_ULTIMATE2                 = Impale
RACE1_ULTIMATE3                 = Sleep

RACE2_SKILL0                    = Fortitude
RACE2_SKILL1                    = Invisibility
RACE2_SKILL2                    = Bash
RACE2_SKILL3                    = Inner Fire
RACE2_ULTIMATE1                 = Holy Light
RACE2_ULTIMATE2                 = Flame Strike
RACE2_ULTIMATE3                 = Avatar

RACE3_SKILL0                    = Regeneration
RACE3_SKILL1                    = Berserk
RACE3_SKILL2                    = Pulverize
RACE3_SKILL3                    = Pillage
RACE3_ULTIMATE1                 = Healing Wave
RACE3_ULTIMATE2                 = Chain Lightning
RACE3_ULTIMATE3                 = Wind Walk

RACE4_SKILL0                    = Elune's Grace
RACE4_SKILL1                    = Evasion
RACE4_SKILL2                    = Nature's Blessing
RACE4_SKILL3                    = Trueshot Aura
RACE4_ULTIMATE1                 = Rejuvination
RACE4_ULTIMATE2                 = Entangling Roots
RACE4_ULTIMATE3                 = Shadow Strike

RACE1_SKILL0_DESC               = Increases player's maximum speed by <%s>. All weapons move at same speed. Player's gravity is also decreased by <%s>.
RACE1_SKILL1_DESC               = Player gains <%s> of his attack damage back as health when a successful attack is made.
RACE1_SKILL2_DESC               = Upon death, nearby enemies within <%s> meters of the player are blasted for <%s> damage and slowed for up to <%s> seconds.
RACE1_SKILL3_DESC               = Creates a shield of frost around the player when armor is bought. The shield adds <%s> maximum armor and has a <%s> chance to slow attacking players for <%s> seconds.
RACE1_ULTIMATE1_DESC            = A coil of death that can deal <%s> damage to an enemy living player or heal a friendly undead unit <%s> health.
RACE1_ULTIMATE2_DESC            = Impales a target enemy player with a massive claw, which deals <%s> damage and hurls them high into the air, giving them potential to take massive fall damage.
RACE1_ULTIMATE3_DESC            = Puts a target enemy player to sleep for <%s> seconds. A sleeping player can not attack or be attacked.

RACE2_SKILL0_DESC               = Increases the maximum hit points of the player    to <%s>.
RACE2_SKILL1_DESC               = Player is made <%s> less visible when wielding a knife. If the player attacks, is attacked, or casts an ultimate, he will become visible. Player is also untargetable when invisible.
RACE2_SKILL2_DESC               = Gives a <%s> chance that an attack will do <%s> bonus damage and stun an opponent for <%s> second(s).
RACE2_SKILL3_DESC               = Gives the player <%s> additional armor and increases damage by <%s> when armor is present.
RACE2_ULTIMATE1_DESC            = A holy light that can heal a friendly living player for <%s> or deal <%s> damage to an enemy Undead player.
RACE2_ULTIMATE2_DESC            = Conjurs a pillar of flame that burns players for <%s> damage per second. Once stepping out of it, players will take <%s> damage per second for <%s> seconds. The pillar lasts <%s> seconds.
RACE2_ULTIMATE3_DESC            = Temporarily increases the player's health by <%s>, and gives them spell immunity and <%s> bonus damage on all attacks for <%s> seconds.

RACE3_SKILL0_DESC               = Player    regenerates <%s> health/armor every <%s> second(s).
RACE3_SKILL1_DESC               = As the player loses health, their speed with knives and grenades increases by up to <%s>. When health drops below <%s>, damage will increase by up to <%s>. Effects increase the closer to 0 the player's health is.
RACE3_SKILL2_DESC               = All grenade attacks deal <%s> area effect damage to enemies within <%s> meters.
RACE3_SKILL3_DESC               = Player has a <%s> chance to steal ammo, grenades, or money from the target with each successful attack.
RACE3_ULTIMATE1_DESC            = Calls forth a wave of healing energy that bounces up to <%s> times, restoring <%s> health to the initial target. Each bounce restores <%s> less health.
RACE3_ULTIMATE2_DESC            = Hurls a bolt of lightning that deals <%s> damage to a target enemy and jumps to up to <%s> nearby enemies. Each jump deals <%s> less damage.
RACE3_ULTIMATE3_DESC            = Player becomes <%s> invisible and moves <%s> faster for <%s> seconds. A knife attack while Wind Walking will yield an additional <%s> damage. Switching weapons will end the Wind Walk.

RACE4_SKILL0_DESC               = All knife damage on the player    is reduced by <%s>, and all ultimate damage is reduced by <%s>.
RACE4_SKILL1_DESC               = Gives a <%s> chance the player will avoid an attack completely.
RACE4_SKILL2_DESC               = Increases the player's maximum armor by <%s> and movement speed with various weapons by up to <%s> when armor is present. Movement speed of all weapons will not exceed knife speed.
RACE4_SKILL3_DESC               = Gives the player a <%s> damage bonus to his fired-weapon attacks.
RACE4_ULTIMATE1_DESC            = Heals a target friendly player <%s> health over <%s> seconds.
RACE4_ULTIMATE2_DESC            = Causes roots to burst from the ground, immobilizing a target enemy unit for <%s> seconds, and dealing <%s> damage over time.
RACE4_ULTIMATE3_DESC            = Hurls a poisonous dagger at a target enemy player, dealing <%s> initial damage and <%s> damage over <%s> seconds. Movement speed of the target is also reduced by <%s>.

RACE1_CLASS0                    = Acolyte
RACE1_CLASS1                    = Ghoul
RACE1_CLASS2                    = Abomination
RACE1_CLASS3                    = Death Knight
RACE1_CLASS4                    = Crypt Lord
RACE1_CLASS5                    = Dread Lord

RACE2_CLASS0                    = Peasant
RACE2_CLASS1                    = Footman
RACE2_CLASS2                    = Knight
RACE2_CLASS3                    = Paladin
RACE2_CLASS4                    = Blood Mage
RACE2_CLASS5                    = Mountain King

RACE3_CLASS0                    = Peon
RACE3_CLASS1                    = Grunt
RACE3_CLASS2                    = Tauren
RACE3_CLASS3                    = Shadow Hunter
RACE3_CLASS4                    = Far Seer
RACE3_CLASS5                    = Blademaster

RACE4_CLASS0                    = Wisp
RACE4_CLASS1                    = Archer
RACE4_CLASS2                    = Hunter
RACE4_CLASS3                    = Druid
RACE4_CLASS4                    = Keeper
RACE4_CLASS5                    = Warden

UPKEEP_NAME1                    = No Upkeep
UPKEEP_NAME2                    = Low Upkeep
UPKEEP_NAME3                    = High Upkeep

; Status Messages

CANT_TARGET                     = Unable to target player.
CANT_TARGET_SELF                = Unable to target Self.
CANT_TARGET_HOLYLIGHT           = Must target friendly living players or enemy Undead players.
CANT_TARGET_DEATHCOIL           = Must target friendly Undead players or enemy living players.
CANT_TARGET_AIR                 = Your target must be on the ground.
CANT_TARGET_SLEEP               = Unable to target sleeping players.
CANT_TARGET_INVIS               = Unable to target invisible players.

FULLHEALTH_TARGET               = Target is at full health.
FULLHEALTH_SELF                 = You are at full health.

HEAL_TARGET                     = %s has restored %d of your hitpoints.
HEAL_SELF                       = You have restored %d of your own hitpoints.
HEAL_CAST                       = You have cast a heal on your teammate(s).

AMULET_BLOCK_CASTER             = Your ultimate has been blocked.
AMULET_BLOCK_TARGET             = You have blocked a harmful ultimate.

CAST_DEATHCOIL                  = %s has cast Death Coil on you. You take %d damage.
CAST_SLEEP                      = %s has put you to sleep.
CAST_HOLYLIGHT                  = %s has cast Holy Light on you. You take %d damage.
CAST_FLAMESTRIKE                = %s conjures a pillar of fire around you.
CAST_AVATAR                     = Your body surges with strength!
CAST_CHAINLIGHTNING             = %s has cast Chain lightning on you. You take %d damage.
CAST_CHAINLIGHTNING_JUMP        = %s's Chain Lightning has jumped to you. You take %d damage
CAST_ROOTS                      = You have been rooted by %s.
CAST_SHADOWSTRIKE               = %s has cast Shadowstrike on you.
CAST_WINDWALK                   = Your surprise attack dealt %d damage.

FINISH_SLEEP                    = You no longer feel sleepy.
FINISH_WINDWALK                 = Your walk has ended.
FINISH_AVATAR                   = Your strength diminishes.

DAMAGE_FROSTNOVA                = %s's Frost Nova hits you for %d damage.
DAMAGE_PULVERIZE                = You have been Pulverized for %d damage.
DAMAGE_ELUNE                    = Elune's Grace has absorbed %d damage.
DAMAGE_EVASION                  = You successfully avoided %d damage.

REJUVINATE_SELF                 = You cast Rejuvinate on yourself.
REJUVINATE_TARGET               = %s has cast Rejuvinate on you.
REJUVINATE_ALREADY              = Target is already Rejuvinating.

ARMOR_MESSAGE_UD                = A shield of frost surrounds you.
ARMOR_MESSAGE_HU                = An inner fire burns within you.
ARMOR_MESSAGE_OR                = You and your armor are one.
ARMOR_MESSAGE_NE                = You are blessed by the touch of nature.

ARMOR_MESSAGE_FADE_UD           = Your frost armor fades.
ARMOR_MESSAGE_FADE_HU           = Your inner fire fades.
ARMOR_MESSAGE_FADE_OR           = Your armor fades.
ARMOR_MESSAGE_FADE_NE           = You no longer feel blessed.

ULTIMATE_READY                  = Ultimate is ready.
ULTIMATE_NOTREADY               = Ultimate not ready.
ULTIMATE_NOTREADY_COOLDOWN      = Ultimate not ready.^n(%d seconds remaining)
ULTIMATE_NOTFOUND               = Ultimate not found.
ULTIMATE_RESTRICTED             = Ultimate is restricted on this map.
ULTIMATE_NOCAST_VIP             = VIP can not cast ultimates!
ULTIMATE_NOCAST_PISTOL          = Can not cast ultimates in pistol round.
ULTIMATE_NOCAST_AIR             = You must be on the ground to cast ultimates.
ULTIMATE_NOCAST_SLEEP           = Can not cast ultimates when sleeping.

INFO_GAINLEVEL                  = You gained a level! You are now level %d!
INFO_NEWRACENEXTROUND           = You will spawn next round as %s.
INFO_NEWRACENOW                 = Switching your race to %s...
INFO_NOSKILLPOINTS              = You have already spent all your skill points!

INFO_RESTRICTEDMAP_HUD          = Current Map is restricted to Short-Term XP.

INFO_FOLLOW_NORACE              = Race not yet Selected
INFO_FOLLOW_MESSAGE_1           = %s Level %i   XP:%i/%i (%i%%)
INFO_FOLLOW_MESSAGE_2           = Item: %s   Backpack: %s
INFO_FOLLOW_MESSAGE_3           = Health: %i   Armor: %i   Money: %i

; Center Screen Messages

ITEM_INSUFFICIENT_FUNDS         = You have Insufficient Funds!
ITEM_EQUIPPED                   = Item already Equipped!
ITEM_UNAVAILABLE                = Item Unavailable
ITEM_NOBONUS                    = Item no longer gives bonus!
ITEM_NOARMOR                    = You must buy armor first!
ITEM_NOMASK                     = You don't have an ultimate!
ITEM_DROP                       = Item has been dropped!
ITEM_PICKUP                     = Item has been equipped!
ITEM_NODROP                     = No item(s) equipped!
ITEM_ANKH_NOITEMS               = No items to reincarnate!
ITEM_TOME_MESSAGE               = * You gain %d experience from the tome. *

INFO_SHOP_DISABLED              = Server has disabled Shop menus!
INFO_SHOP_VIP                   = VIP can not buy items!
INFO_SHOP_BUYZONE               = You must be in a buy zone!

INFO_NOTCONNECTED               = You must wait until next round.

; Chat Messages

ITEM_ANKH_MESSAGE               = You have a %d%% chance of reincarnating your weapons next round.
ITEM_BOOTS_MESSAGE              = Your maximum speed has increased by %0.1f%%.
ITEM_CLAWS_MESSAGE              = All of your attacks will deal an additional %d damage.
ITEM_CLOAK_MESSAGE              = You are now less visible by %0.0f%%, and untargetable by ultimates when invisible.
ITEM_MASK_MESSAGE               = Your ultimate cooldown has decreased from %0.1f seconds to %0.1f.
ITEM_AMULET_MESSAGE             = You are now able to block %d harmful ultimate(s) cast on you.
ITEM_RING_MESSAGE               = Your maximum armor has increased to %d.
ITEM_BUYBACK_MESSAGE            = You sold your %s for $%d!
ITEM_AMULET_DESTROYED           = Your Amulet has been destroyed.

VIP_ANKH_MESSAGE                = Your weapons will be restored when you are no longer the VIP.
VIP_NOSKILLS                    = The VIP does not have access to skills or ultimates.

INFO_LEVEL_FIRST                = Your first selected race has automatically been given level %d!
INFO_LEVEL_OTHER                = Your selected race has been given level %d.

INFO_CURRENTSKILLS              = Current Skills:
INFO_SKILLDETAILS               = Type '/skills' in chat for detailed skill information.

INFO_RESETSKILLS                = Your skills have been successfully reset.
INFO_RESETULTIMATE              = Your ultimate has been successfully reset.
INFO_RESETXP                    = Your %s experience has been successfully reset.

INFO_RESTRICTEDMAP_CHAT         = Current map is restricted to Short-Term XP. Don't Worry, your Long-Term XP has not been deleted.
INFO_DISABLEDMAP_CHAT           = %s has been disabled for the current map.
INFO_GENERATEHELP_CHAT          = * [WC3x] Help files have been generated.

UPKEEP_MESSAGE                  = Your team is now at %s.

;Enabled/Disable

WAR3X_FORMAT                    = Incorrect Format - Usage: war3x < on | off >
WAR3_ENABLED                    = %s is now enabled.
WAR3_DISABLED                   = %s is now disabled.
WAR3_ENABLED_ALREADY            = %s is already enabled.
WAR3_DISABLED_ALREADY           = %s is already disabled.

WAR3_ENABLED_HUD                = %s has been enabled^nRound Restarting
WAR3_DISABLED_HUD               = %s has been disabled^nRound Restarting

;Help Messages

WAR3X_MOTD_ITEMS                = Item Information
WAR3X_MOTD_PLAYERSKILLS         = Player Skills

MOTD_PS_CURRENTSKILLS           = Current Skills
MOTD_PS_CURRENTULTIMATE         = Current Ultimate
MOTD_PS_NOSKILL                 = (No points have been allocated to this skill.)
MOTD_PS_ALLLEVELS               = All Race Levels

HELP_HEADER_RACIAL              = <h3>Racial Ability</h3>This skill automatically increases with each level.
HELP_HEADER_SKILLS              = <h3>Trainable Skills</h3>These skills can be upgraded when you gain levels.
HELP_HEADER_ULTIMATES           = <h3>Ultimates</h3>One of these skills can be chosen at level %d+. To use an ultimate, bind a key by typing '<i>bind _KEY_ ultimate</i>' in console.
HELP_HEADER_ITEMS               = <h3>Overview</h3>Items below can be purchased via the Shop Menu, which is accessable from the main menu. You may also choose to bind a key by typing '<i>bind _KEY_ shopmenu</i>' in console.^n

;XP Messages

XP_KILLSTREAK_MESSAGE           = You have gained %d bonus XP for killing %d players in a row!
XP_KILLVIP_MESSAGE              = You have gained %d bonus XP for killing the VIP!
XP_KILLPLANTER_MESSAGE          = You have gained %d bonus XP for killing a player planting the bomb!
XP_KILLDEFUSER_MESSAGE          = You have gained %d bonus XP for killing a player defusing the bomb!
XP_HOSTAGE_KILLRESCUER_MESSAGE  = You have gained %d bonus XP for killing a player attempting to rescue hostages!
XP_KILLASSIST_MESSAGE           = You recieve %d XP for assisting with a kill!
XP_TEAMKILL_MESSAGE             = You have lost %d XP for killing a teammate!

XP_HOSTAGE_TOUCH_MESSAGE        = You received %d XP for beginning to escort a hostage to safety!
XP_HOSTAGE_SHARE_MESSAGE        = You receive %d XP for escorting hostages to the rescue zone!
XP_KILLHOSTAGE_MESSAGE          = You have lost %d XP for killing too many hostages.
XP_BOMBPICKUP_MESSAGE           = You have the bomb! You will receive %d bonus XP for planting it!
XP_BOMBPLANT_MESSAGE            = You receive %d XP for planting the bomb!
XP_BOMBPLANT_SHARE_MESSAGE      = You receive %d XP for supporting the bomb planting effort!
XP_DEFUSE_MESSAGE               = You receive %d XP for defusing the bomb!
XP_DEFUSE_SHARE_MESSAGE         = You receive %d XP for supporting the bomb defusing effort!
XP_VIPSPAWN_MESSAGE             = You are the VIP! You will receive %d bonus XP for escaping!
XP_VIPESCAPE_MESSAGE            = You receive %d XP for escaping to safety!
XP_VIPESCAPE_SHARE_MESSAGE      = You receive %d XP for escorting the VIP to safety!

XP_TARGETBOMBED_MESSAGE         = All Terrorists receive %d XP for successfully bombing the target!
XP_TARGETSAVED_CT_MESSAGE       = All CTs receive %d XP for saving the target!
XP_TARGETSAVED_T_MESSAGE        = You have lost %d XP for not attempting to complete your objective.
XP_VIPNOTESCAPE_T_MESSAGE       = All Terrorists receive %d XP for preventing the VIP from escaping!
XP_VIPNOTESCAPE_VIP_MESSAGE     = You have lost %d XP for not completing your objective.
XP_HOSTAGENOTRESCUED_T_MESSAGE  = All Terrorists receive %d XP for preventing the hostages from being rescued!
XP_HOSTAGENOTRESCUED_CT_MESSAGE = You have lost %d XP for not attempting to complete your objective.
XP_ALLHOSTAGESRESCUED_MESSAGE   = All CTs receive %d XP for rescuing all hostages!

XP_MAX_MESSAGE                  = Your XP is already at maximum!
XP_MAX_BOMBPICKUP_MESSAGE       = You have the bomb! Help your teammates gain XP by planting it!
XP_MAX_VIPSPAWN_MESSAGE         = You are the VIP! Help your teammates gain XP by escaping!

XP_SUPPORT_HEALMSG              = You have received %d XP for restoring %d health on your teammate(s).
XP_SUPPORT_HEALMSG_MAX          = You have restored %d health on your teammate(s).

;Server Console Messages

CONSOLE_DISABLEDMAP_1           = Disabling %s for current map (%s).
CONSOLE_DISABLEDMAP_2           = NOTE: Disabled maps can be edited in %s/disabled_maps.cfg.
CONSOLE_SHORTTERMMAP_1          = Using Short-Term experience on current map (%s).
CONSOLE_SHORTTERMMAP_2          = NOTE: Short-Term-Only maps can be edited in %s/short_term_maps.cfg.

CONSOLE_WELCOME_VERSION         = Welcome, %s, This server is running %s (%s) (%s)
CONSOLE_WELCOME_COMMANDS        = For a list of available commands, type '/war3help' in chat.

ERROR_MISSING_FILES             = ERROR: The following files are missing from your %s installation:
ERROR_MISSING_OPTIONAL          = NOTE: The file(s) listed above are optional. If you have a copy of the %s source code, you may disable using the missing file(s) by opening the war3x/setup.cfg file, changing the %s define to 0, and recompiling.
ERROR_MISSING_REQUIRED          = NOTE: The file(s) listed above are not optional. The plugin will not run unless the file(s) are copied to their proper folder(s). Please review the installation instructions provided with the plugin, and if necessary, reinstall to correct this error.

ERROR_NO_ACCESS                 = You have no access to that command.
ERROR_ARGUMENTS                 = Invalid number of Arguments.

WARNING_MISSING_FILES           = WARNING: The following optional file(s) are missing from your %s installation:
WARNING_MISSING_LISTED          = NOTE: The file(s) listed above are not required to run %s in it's current configuration, but can prove beneficial to the server if installed properly. Please consult the installation instructions provided with the plugin for more information.

WAR3X_SETXP_FORMAT              = Format is: %s < name/part of name > < racename/part of racename > < [+/-]new value >
WAR3X_SETXP_CONFIRM             = New value(s) set for %s's %s character. Old XP: %d, New XP: %d

WAR3X_SETXP_ERROR_RACENAME      = ERROR: Invalid Racename.
WAR3X_SETXP_WARNING_NOPLAYER    = WARNING: No players found matching '%s'.
WAR3X_SETXP_WARNING_NORACE      = WARNING: XP Info for %s has not been retrieved yet.
WAR3X_SETXP_WARNING_VALUES      = WARNING: Old and new values are the same.

WAR3X_SETXP_XP_ADD              = %s has rewarded %d experience to your %s character.
WAR3X_SETXP_XP_REMOVE           = %s has removed %d experience from your %s character.
WAR3X_SETXP_XP_CHANGE           = %s has set your %s experience to %d.
WAR3X_SETXP_LEVEL_ADD           = %s has rewarded %d level(s) to your %s character.
WAR3X_SETXP_LEVEL_REMOVE        = %s has removed %d level(s) from your %s character.
WAR3X_SETXP_LEVEL_CHANGE        = %s has set your %s character to level %d.

;Menu Titles ( please do not remove formatting ^n\w\y\r\R

MENU_WAR3MENU_TITLE             = \yWarcraft 3 Menu^n^n\w
MENU_SELECTRACE_TITLE           = \ySelect Race^n^n
MENU_SELECTSKILLS_TITLE         = \ySelect Skills^n
MENU_BUYITEM_TITLE              = \yBuy Item\R$   Cost ^n^n
MENU_SKILLSINFO_TITLE           = \ySkills Info ^n^n\w
MENU_PLAYEROPTIONS_TITLE        = \yPlayer Options^n^n\w
MENU_RACEOPTIONS_TITLE          = \yReset Options^n
MENU_ADMINOPTIONS_TITLE         = \yAdmin Options ^n^n\w

;Menu Options

MENU_WAR3MENU_1                 = Select Race
MENU_WAR3MENU_2                 = Select Skills
MENU_WAR3MENU_3                 = Buy Items
MENU_WAR3MENU_4                 = Show Level/Skills
MENU_WAR3MENU_5                 = Player Skills
MENU_WAR3MENU_6                 = Player Options
MENU_WAR3MENU_7                 = Reset Skills/Ultimate/XP
MENU_WAR3MENU_8                 = Admin Options
MENU_WAR3MENU_9                 = Help Topics

MENU_PLAYEROPTIONS_1            = Show Race Icons
MENU_PLAYEROPTIONS_2            = Show Health Icons
MENU_PLAYEROPTIONS_3            = Show Dispell Icons
MENU_PLAYEROPTIONS_4            = Auto-Cast on Teammates
MENU_PLAYEROPTIONS_5            = Hudmessage Position

MENU_RACEOPTIONS_1              = Reset Skills
MENU_RACEOPTIONS_2              = Reset Ultimate
MENU_RACEOPTIONS_5              = Reset Experience

;Common Words

LANG_CATEGORY                   = Category
LANG_PRIMARY_WEAPON             = primary
LANG_SECONDARY_WEAPON           = sidearm
LANG_GRENADES                   = grenades
LANG_PLAYERS                    = players
LANG_LEVEL                      = Level
LANG_RACIAL                     = Racial
LANG_CLASS                      = Class
LANG_SKILLS                     = Skills
LANG_ULTIMATE                   = Ultimate
LANG_ON                         = ON
LANG_OFF                        = OFF
LANG_RESTRICTED                 = Restricted
LANG_ALLOWED                    = Allowed
LANG_DISABLED                   = Disabled
LANG_RANDOM                     = Random
LANG_HELP                       = Help
LANG_CANCEL                     = Cancel


[de]
; Your language here!
